Crucible of Worlds + Glacial Chasm + Song of Creation
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Walk the Aeons + Mystic Sanctuary + Crucible of Worlds
Combo result
Infinite turns. Prerequisites
All permanents on the battlefield. Walk the Aeons in hand. You control at least four Islands. {U}{U} available each turn.
Walk the Aeons + Azusa, Lost but Seeking + Crucible of Worlds
Combo result
Infinite turns. Prerequisites
All permanents on the battlefield. Walk the Aeons in hand. {u}{u} available each turn. You have at least three Islands between your hand, battlefield, and graveyard.
Kess, Dissident Mage + Walk the Aeons + Crucible of Worlds
Combo result
Infinite turns. Prerequisites
All permanents on the battlefield. Walk the Aeons in hand or in your graveyard. You control at least three Islands. {U}{U} available each turn.
Glacial Chasm + Zuran Orb + Crucible of Worlds
Combo result
You can't take damage. Prerequisites
Zuran Orb and Crucible of Worlds on the battlefield.
Crucible of Worlds and Trade Routes on the battlefield. Bala Ged Recovery and Time Warp available to cast. Must be able to produce 6UUG on each of your turns. Must be able to play a land this turn.
Crucible of Worlds + Trade Routes + Bala Ged Recovery
Combo result
Infinite turns. Prerequisites
Crucible of Worlds and Trade Routes on the battlefield. Bala Ged Recovery and Time Warp available to cast. Must be able to produce 6UUG on each of your turns. Must be able to play a land this turn.
Crucible of Worlds + Glacial Chasm + Wayward Swordtooth
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Crucible of Worlds + Glacial Chasm + The Gitrog Monster
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Crucible of Worlds + Glacial Chasm + Thalia and The Gitrog Monster
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Crucible of Worlds + Glacial Chasm + Storm Cauldron
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Aesi, Tyrant of Gyre Strait + Crucible of Worlds + Glacial Chasm
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Crucible of Worlds + Glacial Chasm + Rites of Flourishing
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Crucible of Worlds + Glacial Chasm + Oracle of Mul Daya
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Crucible of Worlds + Glacial Chasm + Mina and Denn, Wildborn
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Crucible of Worlds + Ghirapur Orrery + Glacial Chasm
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Crucible of Worlds + Exploration + Glacial Chasm
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Crucible of Worlds + Dryad of the Ilysian Grove + Glacial Chasm
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Crucible of Worlds + Druid Class + Glacial Chasm
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Druid Class is at least level 2.
Case of the Locked Hothouse + Crucible of Worlds + Glacial Chasm
Combo result
Prevent all damage that would be dealt to you
Prerequisites
Azusa, Lost but Seeking + Glacial Chasm + Crucible of Worlds
Combo result
Prevent all damage that would be dealt to you. Prerequisites
Glacial Chasm in hand or in your graveyard. All other permanents on the battlefield. You are able to play a land this turn. You control at least one additional land.
Archaeomancer + Crucible of Worlds + Endless Sands
Combo result
Infinite turns Prerequisites
Endless Sands on the battlefield. Crucible of Worlds on the battlefield. Time Warp in hand. Archaeomancer in hand. available.